Dream Space TV: For Primary and Post-Primary Schools
Dream Space TV ByteSize
Dream Space TV ByteSize, a series developed for ages 6 – 9, is here to help develop students' computational thinking skills through discussion, hands-on activities and simple coding while also achieving specific cross-curriculum objectives. These lessons were developed to be short-form and not require extensive preparation regarding resources as you will find everything you need in the accompanying guides and worksheets.
Dream Space TV for upper primary school (ages 9 - 12)
Stop One - Dream Space TV for Primary: STEAM series
Dream Space TV for primary is here to bring students aged 9-12, in school or at home, on a STEAM learning journey with a focus on computational thinking, creativity & problem-solving. The first five lessons are “unplugged” and focus on easy maker challenges that will introduce key computer science concepts and aid students to think computationally before the final five lessons which utilise the browser-based Make Code for micro:bit interface.
Let the Dream Space teaching team guide you and your students on a new, interactive learning journey straight from your screen. You can get started with your learners now.
Stop Two - Dream Space TV: brAIn_waves for primary schools
This two-part series explores computational thinking, algorithms, data and how Artificial Intelligence works at a basic level. This will allow students to consider how technology works whilst also applying knowledge and skills from these areas within the hands-on lessons.
Stop Three - Dream Space TV: Code Green series
Get ready for Code Green, the latest series from the Dream Space TV. This hands-on educational resource is designed to empower 3rd to 6th class students to take charge of sustainability in their schools across six fun episodes. Code Green, created in collaboration with Munster Technology University and IKC3, is specifically aligned to the EU Green Deal and supports teachers in blending STEM education with systems thinking to help students understand the critical role they play in creating a more sustainable future, all whilst aligning to the new Irish primary curriculum framework.
Stop Four - Dream Space TV: Ireland’s Future is MINE
Across five Dream Space TV: Ireland’s Future Is MINE episodes, students will utilise Minecraft Education to work on important key skills such as collaboration, problem-solving and computational thinking whilst also exploring curriculum areas in Science, Geography, English and more from both the Republic of Ireland & Northern Ireland curricula.
Dream Space TV roadmap for post-primary schools (All year groups, ages 12-18)
Dream Space TV for Post-Primary
Dream Space TV for post-primary schools is for students aged 12-18 and brings them from basic coding with the micro:bit using visual programming to programming with Python across six episodes. It also challenges students to think about the role of technology in helping our society, whether it be with Artificial Intelligence (AI) or programming the micro:bit to support one of the global goals.
Get ready for an AI adventure with Dream Space TV: brAIn_waves
Are you ready to dive into the exciting world of Artificial Intelligence (AI)? Allow students to learn with the Dream Space TV's brAIn_waves series which aims to foster AI literacy and encourage creative and ethical thinking about its applications.
Throughout this series students will discover what AI is, how it works, and why it's important to learn about it. Through provided activities and resources, students will learn about data, algorithms and machine learning whilst also considering our role as humans alongside this transformational technology.
Dream Space TV as Gaeilge (Gaelscoileanna - Rang 5 agus Rang 6, Gaelcholáistí – Bl 1 agus Bl 2)
Dream Space TV as Gaeilge
Tá Dream Space TV anseo agus as Gaeilge! Beidh daltaí in ann clarúchán ríomhaire a fhoghlaim agus cluichí ríomhairí a cruthú le "Make Code Arcade"